Work experience

Telia logo

Design System Manager

Telia • 2025 – present

Telia is Sweden’s biggest telecommunications company, providing telecom solutions in the Nordics and Baltics. As Telia’s Design System Manager, I

Own and maintain "Purpur": Telia's global design system consisting of 61 components, used by 20+ products and 110+ designers/developers across Telia.

Set the strategic direction, roadmap, priorities, and vision for both the design system and design work across B2B’s digital landscape.

Lead and coach cross-functional teams, develop capabilities, and strengthen collaboration across Telia to ensure high UI/UX quality.

Drive design projects from concept to delivery, ensuring the design team meets both user needs and business objectives.

Lead accessibility initiatives within B2B and globally for the design system, ensuring full compliance with legal requirements.

Telia logo

Design System Manager

Telia • 2025 – present

Telia is Sweden’s biggest telecommunications company, providing telecom solutions in the Nordics and Baltics. As Telia’s Design System Manager, I

Own and maintain "Purpur": Telia's global design system consisting of 61 components, used by 20+ products and 110+ designers/developers across Telia.

Set the strategic direction, roadmap, priorities, and vision for both the design system and design work across B2B’s digital landscape.

Lead and coach cross-functional teams, develop capabilities, and strengthen collaboration across Telia to ensure high UI/UX quality.

Drive design projects from concept to delivery, ensuring the design team meets both user needs and business objectives.

Lead accessibility initiatives within B2B and globally for the design system, ensuring full compliance with legal requirements.

Telia logo

UI Lead

Telia • 2022 – 2025

Created “Purpur”, Telia's global design system, which improved consistency, scalability, and efficiency across Telia's digital products.

Led design direction for Telia B2B and coached a team of 8 designers in design-system adoption, accessibility, and UX/UI best practices.

Established shared design standards, interaction patterns, and design-system guidance for the organization.

Applied DesignOps principles to improve collaboration and design delivery.

Served as Accessibility Lead, embedding WCAG, EN standards and inclusive design practices in the design system and B2B flows.

Telia logo

UI Lead

Telia • 2022 – 2025

Created “Purpur”, Telia's global design system, which improved consistency, scalability, and efficiency across Telia's digital products.

Led design direction for Telia B2B and coached a team of 8 designers in design-system adoption, accessibility, and UX/UI best practices.

Established shared design standards, interaction patterns, and design-system guidance for the organization.

Applied DesignOps principles to improve collaboration and design delivery.

Served as Accessibility Lead, embedding WCAG, EN standards and inclusive design practices in the design system and B2B flows.

Dustin logo

UX/UI Designer

Dustin • 2022

Dustin is Sweden's biggest e-commerce site, providing over 280,000 products and services to B2B and B2C customers in the Nordics and Benelux. As part of the e-commerce team, I strived to create a better user experience by

Conducting UX research through user testing and surveys to understand user needs, both for B2B and B2C.

Mapping and analyzing user research and data through design thinking and UX methods.

Designing hi-fi prototypes in Figma with new features and improvements based on research and data.

Building Dustin's design system in Figma by creating UI components, writing guidelines and collaborating with the frontend developers.

Working iteratively through CRO driven A/B testing and data analysis.

Dustin logo

UX/UI Designer

Dustin • 2022

Dustin is Sweden's biggest e-commerce site, providing over 280,000 products and services to B2B and B2C customers in the Nordics and Benelux. As part of the e-commerce team, I strived to create a better user experience by

Conducting UX research through user testing and surveys to understand user needs, both for B2B and B2C.

Mapping and analyzing user research and data through design thinking and UX methods.

Designing hi-fi prototypes in Figma with new features and improvements based on research and data.

Building Dustin's design system in Figma by creating UI components, writing guidelines and collaborating with the frontend developers.

Working iteratively through CRO driven A/B testing and data analysis.

Compricer logo

Product Designer

Compricer • 2021 – 2022

Compricer is Sweden's largest price comparison service for personal finance, helping hundreds of thousands of people to make better personal finance decisions each year. As a product designer, I worked closely with product, tech and marketing to improve the UX & UI of Compricer by

Conducting user research with design concepts to improve the product.

Creating wireframes and transforming them into hi-fi prototypes in Figma for responsive web.

Running A/B tests to measure and improve the conversion rate on new designs.

Continuously updating the design system consisting of components and guidelines.

Ensuring that the website would meet WCAG 2.1.

Compricer logo

Product Designer

Compricer • 2021 – 2022

Compricer is Sweden's largest price comparison service for personal finance, helping hundreds of thousands of people to make better personal finance decisions each year. As a product designer, I worked closely with product, tech and marketing to improve the UX & UI of Compricer by

Conducting user research with design concepts to improve the product.

Creating wireframes and transforming them into hi-fi prototypes in Figma for responsive web.

Running A/B tests to measure and improve the conversion rate on new designs.

Continuously updating the design system consisting of components and guidelines.

Ensuring that the website would meet WCAG 2.1.

Fictive Reality logo

Design Manager

Fictive Reality • 2019 – 2020

Fictive Reality is a startup that develops a gamified SaaS in VR for B2B soft skill training. As their first designer, I

Created UI guidelines and a design system for the company.

Researched and designed UI and UX principles for VR.

Designed an responsive web dashboard.

Conducted user testing for VR and Web.

Fictive Reality logo

Design Manager

Fictive Reality • 2019 – 2020

Fictive Reality is a startup that develops a gamified SaaS in VR for B2B soft skill training. As their first designer, I

Created UI guidelines and a design system for the company.

Researched and designed UI and UX principles for VR.

Designed an responsive web dashboard.

Conducted user testing for VR and Web.

Scania logo

Master Thesis Project

Scania • 2018

This thesis was done as a concluding project for the Industrial Design Engineering programme (sv: civilingenjör inom produktdesign). The scope of the thesis was to develop a new design concept of a welding helmet that focused on ergonomics, usability and UX. To ensure that the needs of the users were met, the project was carried out through an iterative design process that primarily involved innovation and human-centered design. The design was verified and communicated through a CAD model of the concept, which was rendered and 3D printed into a physical prototype.

Scania logo

Master Thesis Project

Scania • 2018

This thesis was done as a concluding project for the Industrial Design Engineering programme (sv: civilingenjör inom produktdesign). The scope of the thesis was to develop a new design concept of a welding helmet that focused on ergonomics, usability and UX. To ensure that the needs of the users were met, the project was carried out through an iterative design process that primarily involved innovation and human-centered design. The design was verified and communicated through a CAD model of the concept, which was rendered and 3D printed into a physical prototype.

Skills

Design systems

DesignOps

Design thinking

Leadership

UX/UI strategy

Presentations

AI design patterns

User testing

Accessibility

WCAG 2.1–2.2

EN 301 549

User research

Workshop facilitation

Figma

A/B testing

Prototyping

CRO

Agile development

Education

M.Sc. in Industrial Design Engineering

Luleå University of Technology • 2013 - 2018

This five-year engineering masters program combined design thinking with technical expertise, focusing on how to turn ideas into real products through user-centered methods. The curriculum covered key areas such as UX research, product development, industrial design, construction, and sustainability.

In addition to theoretical knowledge, the program emphasized practical methods, tools, and techniques to manage the entire product development process. It included everything from identifying user needs to delivering the final solution.

Languages

Swedish

Native

English

Fluent

Farsi

Fluent

Let's create great things together

Feel free to connect with me on LinkedIn ✨

Let's create great things together

Feel free to connect with me on LinkedIn ✨

Let's create great things together

Feel free to connect with me on LinkedIn ✨